Why it try to Build for Android when It never suppose to

Thanks, I am using batch builds as well, building for many versions simultaneously. It just fails for 4.27 specifically.

AND, I just noticed something very intriguing when created completely fresh C++ project on 4.27, with completely clean BP Library C++ plugin with no extra code:

I telling you it is all weird, I never specified such platforms, something wrong with 4.27, here is my .uplugin file section: