Why isn't the loaded vehicle moving?

Excuse me, I have a question and I would like some help. In the blueprint of a vehicle, I set the throttle at the beginning. When I directly place the vehicle in the scene and click the ‘Play’ button, the vehicle automatically moves, everything is normal. However, when I use the ‘SpawnActorFromClass’ node in the level blueprint to generate this vehicle and click the ‘Play’ button, the vehicle loads correctly, but it doesn’t move at all. Why is this happening? I can’t sleep thinking about this issue.

This is my vehicle blueprint.

This is my level blueprint.

It possible when you have set the Z value location, it in the air at this right time so it can’t move forward (double check the OutputLog)
You can add a small delay after the spawn or reduce the z value such that it properly hit the ground.

Thank you very much for your willingness to provide me with some advice. Just a moment ago, I found the root cause of the issue—it was related to the Pawn settings. Simply setting “Auto Possess AI” to “Placed in World or Spawned” resolved the problem. Still, I appreciate your willingness to offer suggestions. Feeling happy!

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