Why isnt my game building?

it ran fine when I ran it as its own process
and even in the editor but I just can’t seem to package it?
here is my error log:
New Text Document.txt (126.4 KB)

Hey @SSuperSlimes! Welcome to the Forums!

Looks like you have 2 errors prevalent in your log. The first is Failed to load /Game/MetanoiaCombat/Inventory/ItemsData/Structs/Item/S_ItemData.S_ItemData Referenced by Get All Items of Type. It does not look fatal but worth looking into because it may be contributing to the failure.

The second however looks like it may have to do with one of your plugins:

ERROR: System.ArgumentException: An item with the same key has already been added. Key: PTMTool

Do you have any plugins that could cause this error by that name?

Any additional specifics or information you provide could go a long way in solving your problem!

I do have that plugin but in my .uproject I disabled it

  • opened .uproject in notepad++ and modified the following line*
"Name": "PTMTool",
			"Enabled": false,
			"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/946185f2400d4be9b8d4190e95df86c8"

as a test I have enabled it again and will report back what happens

still same issue, I opened a lyra project
completely unedited and that packaged normal
so its most def my own custom project ;(

Hey @SSuperSlimes,

You modified it outside of the engine, not by going to your plugins settings inside of Unreal and disabling it there?

It could be the the engine/plugin being finicky and not actually disabling properly since you just edited the code without running the process. If you return the value to the original correct value and disabling in engine, does that change anything?

Let me know if anything changes positive or negatively, but hopefully this can help with that error by properly disabling the plugin.