That is the full path for the include in ‘MyProjectName.h’(which I have in place already)
I was refering to the include in the created widget header.(InventoryWidget in the tutorial IIRC)
In the tutorial InventoryWidget’s include reads:
#include "Blueprint/UserWidget.h"
I Tried your suggestion anyway, and all it did was move the error to:
#include "InventoryWidget.generated.h"