Am I missing something in the documention?
Becuase I thought UE Marketplace and FBX assets would be compatible were compatible with UEFN.
I mean I’ve seen clients of mine already use my Unreal Assets in UEFN.
So its not incompatible. But on my submission page, the UEFN license is grayed out nad I don’t see a “UEFN” file format for upload in the format section.
So am I missing something?
Why can’t I list my assets for UEFN?
Its not available to most sellers yet. We mortals cannot make UEFN specific packs. Maybe when UE6 rolls out we will be able to? Since they said all that about UEFN+UE5=UE6. Thats just my theory. But at that point why not just allow UE6 UEAsset files to be compatible with UEFN?