Why is UE5.1 creating a HoloLens folder, even though I do not have HoloLens installed?

AFAIK it has been doing that since 5.0, if not before. In 5.2 it still happens.

Just delete the Platforms/HoloLens directory from your Engine source. If you decide you need HoloLens in the future, you just copy that directory from new Engine source.

Very easy solution, no downside.

I literally just excluded HoloLens from my source code feed from Epic and haven’t had any issues with HoloLens ever since.

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