I tried to create a glass material in unreal engine 5.
There is a pin which is called “undurchsichtigkeit” (Opacity).
I pinned a value on it, but It did not brings any effect.
I’m guessing you have sorted this by now, but by the looks of it, I’d guess your blend mode is wrong. If you select the Result node, on the left (or wherever you have details docked) you’ll have a Blend Mode, change that to Translucent.