So I’m running into infinite loops on the second version but the first runs just fine. Any ideas why? The third picture is the random block generator it runs to. I’ve tried a sequencer and the variable it is setting is public. There are no other blueprints talking to it.
The third line has the wrong function. You’re calling “Row” instead of “Block”
-_- Idk how I didn’t see that… Thank you.
No problem! I’ve done that several times myself.