Am not experienced in cinematic in unreal but you can use this node MF_Chromakeyer to get the green space transparent from your texture/clip:
And a tuto here: https://youtu.be/ErgZ248IFm8?si=Jh0izE8q0lOzS-8l
Am not experienced in cinematic in unreal but you can use this node MF_Chromakeyer to get the green space transparent from your texture/clip:
And a tuto here: https://youtu.be/ErgZ248IFm8?si=Jh0izE8q0lOzS-8l