Why is there no option to add timeline to an animation blueprint?
I even tried to copy it from an other blueprint tot he animation blueprint’s EventGraph ( not into a function and not into a macro ) and it didn’t past.
You can add timelines only to actor class, thats all.
Oh and controller, controller seams to be a child from an actor.
I think it need to be change, what is the logic behind it?..
Thanks!