I’m watching a 4.26 tutorial, this node is not available on ue5, do I need to set something?
Are you accessing the node in the same way as you did in your 4.26 project? Could it have been a plug-in that you used?
A good idea is to verify that the node has been removed is to go through the documentation for each version from 4.27 to the current version.
Thank you so much ! I found that node in the c++API of 4.27, and it said “deprecated” and replaced it with GetMaxSpeed. The node of this blueprint should also be deprecated. I think .