Why is there no crash reporter when UE4 crashes?

When I try to launch unreal from the epic games app it crashes before I can start a new project, and the crash report window is empty. I’ve tried reinstalling the epic games launcher and UE4 (even tried older versions of UE4) but still no dice. Any help would be appreciated!

Look in the logs in Saved/Logs of your project, enigne (if it can) prints out crash information there, reporter is only to send out information to Epic. Remember to download debug symbols in ue4 installation options, otherwise you will only have memory addresses in call stack which makes no sense and oyu wont be able to debug call inside the UE4.

Thanks! That helped, now I just have to resolve the errors showing up in the log… lol