I am having an issue when rendering out a video through Matinee. For some reason there is a random sphere object that appears at the world center axis, but only when rendering a video. It does not appear in the editor window, nor does it show up in the Matinee video.
This sphere represents the player and will appear wherever the player is when the matinee is triggered. You can hide the player in the cinematic by ticking “Hide Actor” in the details panel of the Matinee actor.
Years later and this issue persists, but the workaround is straightforward: In your render queue, make sure you have a Game Mode Overrides setting added and enabled. When you override the game mode to a Cinematic render mode, the player position sphere is not rendered.
this it’s absolutely ridiculous, and is only happening on Unreal 5.4 , adding the player works, game mode overrides doesn’t work for me . Thank you @RobbZ3d!!!