
Hey @MVZIN_771
To be clear, are you talking about an instance in your level, or a child blueprint?
Without more info the “eye” being on should enable the variable for any instance in the level, even if it’s a child blueprint.
Hey @MVZIN_771
To be clear, are you talking about an instance in your level, or a child blueprint?
Without more info the “eye” being on should enable the variable for any instance in the level, even if it’s a child blueprint.