A bit of a vague question, but I don’t really know how to describe what’s going on. I’m trying to make a HTML5 game with the source version of 4.6.1. I have done this previously, within the last month, but now it won’t work. It is telling me that it can’t find random Physics stuff or something isn’t declared. I haven’t touched any of those files. The WindowsNoEditor development build of my new project works just fine. I have rebuilt the whole engine in Visual Studio and that didn’t do anything. The only thing that has changed since I last used this successfully is that I cloned my hard drive onto a new one. The error messages are pointing to the correct hard drive, but it’s just something to keep in mind. I can’t work on it again until tomorrow morning, when I’ll try to find those files it’s talking about. Just wasn’t sure if this is a common error.
I’m attaching my UnrealBuildTool log, and here is what it is showing in red.
[UnrealBuildTool.txt][2]
