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Why is the Height-blended Landscape material showing holes even with an alpha-blended layer?
Development
Rendering
landscape-materials
,
alpha
,
Materials
,
Landscape
,
question
,
unreal-engine
slinedberg
(Simon Lindberg)
May 7, 2014, 1:10am
3
The solution could be to use a landscapelayerweight node instead of the layerblend node.
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