I think I’ve found a bug.
If you try to run 2 commands inside an Execute Console Command node in an Editor Utility Object it will only run the first one.
If I put the commands separately it works.
I don’t think the Get World is the problem here since before I was running this with only the 2 Execute Console Commands.
Hi bostonDownamics,
I don’ think that’s ever been an option - it’s always been one console command per node.
Pipes “|” can also break ini files too, so be wary of them…
The pipe normally works, I have the same setup in the GameMode BP and it works as expected.

So far the only place that it fails is with the Utility.
I didn’t know that “|” could break ini files, I guess it’s kinda like “\”. Thank you for the warning!
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