I recently created a 1v1 build fight map and when creating a floating platform you can build on i found that after awhile the “collision box” is larger and in odd shape from the actual platform itself. Mind you when I first built the object it didnt do this and worked fine and i havent touched it since. You can build on it and stand on it and its honestly quite annoying, does anyone know why this is happening or is it just a bug out of my control
Swich to Player Collision View and this should let you see exactly what prop/actor has what collision