While setting the arm length to 200 and looking upward, it remove the attached asset as shown in the video.
Camera is attached to spring arm. While changing the length to 250 it doesn’t remove the asset.

While setting the arm length to 200 and looking upward, it remove the attached asset as shown in the video.
Camera is attached to spring arm. While changing the length to 250 it doesn’t remove the asset.

clip plane is already 1 and yesterday Everything was working fine.
Today I started the engine and saw this issue.
Tested in the new project with the same settings and the same same mesh works perfectly… I have no Idea what happened to old project.
Strange…