Does anyone know what’s causing this? I looked at my other projects and I have the same issue. I don’t want Quin to disappear, please check the video to see the details.
Update: I started a new project to check and Quinn is disappearing here too. I am using version 5.5.4
Update: After messing around the Kill Z value, Quinn is not disappearing. I just copied the value from my old project (-1048575.00). I don’t why it acts weird when the value is 1000 or 10,000 so I ended up going with minus value for my level design project.
Kill-Z is a global protection for when people fall through the map.
If the value is 1000etc you are basically spawning in the kill zone and being instantly destroyed.
I found this deep dive video on the subject.
1 Like