Why is Presistent weakmap is limited to 2 / world

Hi Levi,

I’m still learning how to use Persistence. (I’ve gotten as far as reading docs and copy-pasting code from tutorial with success.)

I think the intended design is to have one class with all of the data/variables you want to persist.

So maybe the solution would be to have all devices hook into that class variable and get the needed data from it?