Learning is the best way to introduce the beginner to using UE4 and create their games, but it is very limited nowadays. The classes you have are simple and almost always do not help in the real scenario.
For example, there is no course on Locomotion and advanced locomotion. Why? This is too basic and there is not in any UE4 learning. You all need to understand that have a great portal of all types of classes is what makes the tool accessible and powerful.
For example, a UI course should not be limited to one common example, but several cool examples. Don’t have a team to develop these videos? It’s Simple! just ask for contributors, persons that want to contribute and pass the rules that there will certainly be hundreds of very talented people to help. It is Serious, if UE4 thinks its Learning is good, they are sadly mistaken and what bothers me most is that it is very simple to make it truly and effectively perfect. From the moment that someone has to be hunting on Youtube for a tutorial to learn something that the engine does, it shows the lack of content in Learning. Please take this into account. If you need my help to build a perfect portal I will do it for free. It is time for UE4 to really take seriously what a learning portal is.