When i hover my mouse above my object it works as intended. But when i click my object it doesnt do anything. I have enabled all mouse stuff in my new player controller, created a new game mode for that controller, set the world to the new game mode. Can anyone help me out?
First things first - did you try to Print String on screen instead of creating your widget to be 100% sure it’s a problem with OnClicked?
Yes, i tried that and it didnt work.
I tried to reproduce it in empty project and it works fine for me.
Can you ensure you have settings like this:
If so, can you create a new blueprint, add a cube component (leave it default, dont change antything), the add Print String on cube’s OnClicked event?
After creating a new player controller and going through these steps again it seemed to work. i must have missed something before. thanks a lot!
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