I’m using an RTV that is drawn by the characters movement to deform the Mud layer of my landscape material using the world displacement input. While running in editor there are no problems at all, however I have packaged the project in all the packing settings available and this occurs every time when running from the exe.
I have run out of ideas as to why this is happening, I have tried setting the Zbounds of the landscape in positive and negative and nothing seems to work (even with extreme numbers).