I was following a tutorial by Ryan Laley on the inventory system, however i cannot set any values for the variables since they are read only? I was wondering how to fix this, in the tutorial, he was absolutely fine.
Hi, how are you trying to set your text variable ?
Can you try to get TXT_Quantity and after that try to add the node “Set Text(Text)” ?
on the designer, i just ticked the IsVariable box
I don’t know how to fix that though, since I am not the one manually setting it, but the engine
What I’m saying is, you’ve defined it as a ‘texture’, not ‘text’
The variable is fine, it’s a text block reference. This variable is not text, it’s a widget that can hold text data. The default value goes here:
To assign textblock’s text value dynamically, follow @Ryunawa1’s suggestion.
Alternatively, create a text
variable and bind it (see pic, on the right). You may also use the Quanitity
[sic] integer there. The text block widget will then poll data off that variable.
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