we are making a multiplayer shooter game and since 4.14 we have the problem, that the raycast that is being used
to determine a hit on the characters hitbox only “sees” a part of the character.
Everything from breast down including arms is “seen” and counted as a hit, but shoulders up to the head is “invisible” to the raycast, which means, it’s going through it not counting as a hit.
Hey, I quickly marked the working parts with green and the not working parts with red. Green ones still work perfectly!
I also added the settings for the two not working and for one of the working ones, indicated by the dots.