It’s in German, that would be the Windows Error Reporting service crash report data overview instead of the DirectX Diagnostics log file output, atleast that’s what it looks like if it’s a .wer file, WER = Windows Error Report (used for EventLog), the file could be from an App Crash Viewer, or even an event log file viewer:
--------------- Diagnostics
Windows Error Reporting:
- WER0 : Fehlerbucket , type 0
Event Name: APPCRASH
Answer: not been converted
CAB File ID : 0
Problem signature :
P1: UE 4 - ElementsOfIceAndFire
P2: 4.1.0.0
P3: 53594b6f
P4: UE4Editor - Engine.dll
P5: 4.1.0.0
P6 : 535949b6
P7 : c0000005
P8 : 0000000000DEF36B
P9 : -log !
P10 : ! UI4 F
Dokumente/UE4/Source/UnrealEngine/Engine/Binaries/Win64
/ Editor 0 !Angefgte files:
…/…/…/…/…/ElementsOfIceAndFire/Saved/Logs/Dump-462635472.dmp
. . /… / … /. . /… /
ElementsOfIceAndFire / Saved / Logs /
ElementsOfIceAndFire.logC: \ Users \ cb_000 \ AppData \ Local
\ Temp
WERA83F.tmp.WERInternalMetadata.xmlThese files are located mglicherweise
here:C:\Users\cb_000\AppData\Local\Microsoft\Windows\WER\ReportQueue\AppCrash_UE4-ElementsOfIc_dda229b7d6426e46d141cdb88715bf95fbbd6de_00000000_cab_15aea84e
Analysis symbol :
There is searched again for a solution
: 0Report ID: ffa00881 - D044 - 11e3 -
be6d - b8975a10eaf5Report Status : 4
Bucket with hash :
- WER1 : Fehlerbucket , type 0
Event Name: MoAppHang
Answer: not been converted
CAB File ID : 0