When my character hits the trigger volume, im not getting anything printed on screen?
The trigger volume is not in a blueprint, just placed within the level
This also seems to not allow anything else to trigger
When my character hits the trigger volume, im not getting anything printed on screen?
The trigger volume is not in a blueprint, just placed within the level
This also seems to not allow anything else to trigger
Interesting. I just recreated your exact setup and it works for me so I am unsure what is different about your setup.
Just in case here are the exact list of steps i did.
Might not help you but it seems like you are doing everything correctly.
Cheers, just tried again using the default template for sidescroller and this doesn’t seem to be working?
Will update to 4.1 and see if that fixes anything
Hey Dodge,
I just tried to reproduce this issue in 4.1 using the Blueprint Sidescroller template and my trigger volume worked correctly. Let us know if you’re still seeing this issue in other projects and we’ll help narrow down what’s going on.
Thanks!
-Steve
Cheers, yep tested in 4.1, and working fine on the new template,
Still not working in mine,
Attached are the Level and Character Blueprints
If there is no problems with them, I will just rebuild from scratch and see if it occurs again
Hey Dodge,
For your project where you aren’t getting the overlap events to fire off, I would check the Character blueprint you are using, look at your components (specifically, the capsule component) and make sure that Generate Overlap Events is enabled.
You beauty
Not sure why that was unchecked as I haven’t messed with that part yet!
Doesn’t print on screen for me since 4.1.
Ya, but my problem was that it wouldn’t print to the screen no matter where I called it (But printed to the log fine). For some reason, though, it’s working again.
Hey MulleDK19,
Have you checked the accepted answer below on 4.1?