Why is my png not transparent in game?

Hey im trying to implement a HUD and im using transparent png images. They appear to be transparent as they should be in the browser but in game they are not and I am confused as to why. Is there something I should be turning off maybe?


I have solved this issue and feel abit dumb so I put the add to viewport node to event tick not beginplay haha. Guess you learn from your mistakes lol.

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