Why is my plugin failing to open?

When I try to open my project it fails to open as says the plugin I created “could not be loaded”.

This is the error message I’m getting:

Assertion failed: Object->HasAnyFlags( RF_BeginDestroyed ) && !Object->HasAnyFlags( RF_FinishDestroyed ) [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp] [Line: 3539]

Everything feels so non-descript that I have no idea what to do. I don’t have any errors in my plugin and it seemed to be working fine until I closed my project and reopened it.

Nevermind, deleting Binaries, Saved and Intermediate then letting it rebuild seemed to work.

Sorry, should’ve done that before posting.