Why is my pawn (camera) only moving in one direction for all inputs

Hello,

Complete newbie here who has used a week of dipping my toes in Unreal Engine. I’ve run into an issue i cannot solve and unable to find an anwser to it online.

Quick explanation. I want to create an RTS camera for my game and want to make ut work using the new “enhanced input actions”.

I have my input action, Input mapping context and BP_player camera. But when i press play I am only able to go one direction no matter what key i press. My newbie brain would think that since Input Action is an Axis2D it would translate to moving about (it looks similar to Input Actions from one of the template games). Where have I gone wrong?

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Ho @Hojdarhojdar

I am guessing you havent set up modifiers for your keys

Expand S key and add modifier negate

Expand A key and add modifier negate and add another for swizzle axis

Expand D key and add modifier swizzle axis

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So simple, I knew I had missed something obvious. Thank you very much!

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