The game is very simple, and is done entirely in the UI, using VERY basic sprites, and the gameplay is simple as well. Its a puzzle game that involves sliding pieces around, like Candy Crush or 2048.
Mobile Preview is fine, but when I launch it on my phone, it is incredibly slow, and not functioning properly.
All of the other answers on how to optimize mobile games involve rendering graphics, lighting, shaders, etc. How is my simple game lagging so much?
In case you’re wondering, I built it in the UI because I needed the uniform grid, as the dimensions of the board can change, so I needed its auto size feature.