Hello! I’ve got two issues for now:
I’m trying to make a simple blueprints:
- When I approach at a mesh, i press E and then this object has to fly slowly into players direction (into players “eyes”), and then it has to dissapered.
I have set up this simple BP and it work, but for some, unknown for me reason the mesh flies in the same direction always (not the player himself). I can adjust that for rotating the BP in viewport, but… that’s not the way I want to solve it.
- I’ve a simple Pause/Unpause BP. It just pauses the game, when I try to unpause it nothing happend. Here’s the thing:
Well, I know I'm missing something simple here and I'm asking You for guiaidance. Will appreciate it. ;)