I made this material for some landscape and it looks how I want it to, other than it is really pixelated, especially when a little further away, and especially from some angles.
If I look directly at it from up close it’s not pixelated, but it will become pixelated when you’re looking at it from more distance. I think it’s something to do with the normals but I don’t know how to fix it. I appreciate it might be hard to tell from a screenshot but here is the pixelated material:
And here is the material itself:
It’s been driving me crazy so any help is greatly appreciated

