Hi cmiccio. Have you tried binding your input key to an action mapping?
- Open Edit > Project Settings > Engine > Input > Bindings.
- Press the “+” key to create a new entry, then give it an action name (eg. “jump”, “attck”, etc.).
- Expand the binding with the triangle icon and select the keys you want to map.
- Go back to your Blueprint graph, right click, and start typing the name of your action.
- You should see an Input > ActionEvents > $ActionName entry.