Why is my getting hit animation keep looping?

Hello everyone, I am currently working on a 2d top-down project with ue5 and I ran into a problem. Whenever my character get hits and the getting hit animation will keep looping for some reason, here is the 1 min short video demonstrating the issue(including the animation state machine and some blueprint for the character): https://www.youtube.com/watch?v=wSNqg3JXfAw Could anybody take a look and tell me what did I do wrong? Thank you so much!

I think the issue is with Ishurting?. I don’t see where you switch from Ishurting = true to false. Please set it to false at the end of the Event Any Damage.

Thank you so much I solved it

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