Why is my function not being called after casting an actor?

I have this blueprint for saving the players location and that works fine, but when I do the same system but change somethings in order to save my level seed it does not work. I can switch the order of codes and the “Get Player Save” works and goes all the way through to the print string, but with the other cast it just stops at the first “Get World Save” even though it is the exact same code. I’ve checked all my code and tried to debug, nothing has worked yet. Please help if you can.

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I found out that the cast did not work but the “Get Actor Of Class” did work. I am still not able to save my levels seed yet but for now this problem specifically is fixed lol

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