Whenever I create a new project, my field of view in the perspective camera is set to 5. I can increase the value from 5, but cannot decrease it (it can never be lower than 5). Even if I do make it bigger though, the moment I move back to the perspective view from the drop-down in the corner, the field of view snaps back to 5.
I tried setting everything back to default, as well as setting to default and restarting the computer with no success.
Why is my Unreal Editor obsessed with keeping the field of view at 5??
Alright, had this problem just now. Turns out my plugged in xbox gamepad was being pressed against something else which was holding the right bumper down, and that zooms by reducing FOV when held.