Hello guys!
Simple breakdown:
-
Im using TFP Movement Template from FAB
-
I replaced the SKM and ABP to use my MH (works great)
-
I created an Anim Montage that uses MH Skeleton
-
When using Anim Montage for MH SKM nothing happens, but when using default Manny montages from Template they play normally. I just can’t figure it out. My Character Mesh is still referencing SK_Manny when it comes to play montages.
Maybe is this a simple fix but i am new to Unreal and google wasn’t helpful. I am grateful for any kind of feedback.
Thanks in advance! ![]()






