Hello,
When I click on the “Play” button, my character appears in the current location within the viewport, but it is marked as a temporary actor. I have placed a character blueprint in the map, but I still control this temporary actor. Could you please guide me on what needs to be removed or added in order to control the Character blueprint? I have looked for a “Player start” object in the hierarchy, but I couldn’t find one unless I start the game, and even then it is temporary.