Hi,
I cant import my character rigged with CAT rig to UE4. It complains on the import about “multiple roots” and “duplicate bone names”.
Hi,
I cant import my character rigged with CAT rig to UE4. It complains on the import about “multiple roots” and “duplicate bone names”.
Select the root pelvis. Then select all meshes, and export to fbx. Unreal and max does the rest for you. It might complain, but it works. You should rename all bones anyway.
does this work in blender? Im having the same multiple roots problem help.
I have encountered the same problem, and i finally have a fix to it:
Thank You