Why is my camera rolling when I add pitch + yaw?


I’m trying to create a camera actor which does free look. I’ve got as far as being able to control the camera, but when I add Pitch and Yaw (via player controller), for some reason the camera rolls when I move the mouse diagonally.
What would be the correct way to implement free look to a camera actor?

Thanks in advance,

it should be solvable… but I’d like to see an image of your BP… for some reason the image isn’t posted

Thats weird, it seems to be showing up for me :frowning:

I’ve managed to solved this using the following solution: