My driver is crashing for no reason. I start UE4 4.8 and make couple things there. After some minutes it crashes, sometimes it crashes 1min after start and sometimes after 30min.
I have no error message because UE4 closes itself and i cant open any bug report or UE Console.
All i see is “AMD Catalyst driver has stop working.” thats all.
My system specs:
i7 4790K 4x4.4Ghz
R9 380 Gaming 4G 4GB
2x4GB 2400Mhz CL10 RAM
240GB SSD M500
240GB SSD HyperX 3K
1TB WD Purple
Bequiet Dark Power Pro 10 650Watt PSU
All drivers are up to date because i’m using Advanced Systemcare PRO and i make all windows updates each day.
So as I am reading your report, it looks like Crash Reporter for engine never appears, but when Driver Crashes engine fails and closes. If you wouldn’t mind, please open Windows Event Viewer (you can run a search in Windows for Event Viewer) and look at Error and Critical warning that are generated around time you experienced crash of engine. Save these error messages out (you can copy and save it out as a txt or save from event viewer as a *.evtx file) and post them here (you might need to them up for file type compatibility with site). And finally as a base line can you also upload a copy of your DXDAIG?
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing issue you reported, please respond to this message with additional information and we will offer further assistance.
I am getting exact same error…happens out of the . I’m running latest version of AMD driver…BUT, I’m on Windows 10. Not sure if that’s issue. Also, on 4.8.3.
I think its Chrome! I was watching some tutorial videos on one monitor and following long inside UE4 on another. I just had a hunch and I tried some tutorials in IE 11 and I did not get a crash for over 3 hours. 3 hours is pretty short, but before it would happen much more frequently. I’m up to date on Chrome, so…
I’ll let group know if I continue to be crash free… Thanks.
I spent about 6 hours watching tutorial videos (and following along) on IE 11 and I had no AMD Driver crashes. Not sure why combination of UE 4.8.3 and Chrome 44.0.2403.130 causes driver crashes, but something is odd…
Thank you for additional information. Unfortunately it still looks to be an issue with AMD Drivers which are causing crash. With your most recent information, I would guess that Chrome and UE4 are using same resource and Windows Driver does not not how to manage it correctly in relation to your Graphics Card and OS. IE probably uses a different resource. You could also look at whether your IE and Chrome are running in 64 bit or 32 bit mode.
I have same video card. it has been crashing since i have card when i bought it mid-july.
I did not bother to send crash report yet as it was a newly released videocard, and driver i had at time were not even part of catalyst package.
I am able to code and make progress in blueprint without too much hassle, but as soon as i try to touch anything in viewport it tends to crash very quickly.
i have been able to reproduce 100% with 3 tries by trying to place a static mesh recently imported in .fbx format.
it imports fine, then as soon as i drag it in viewport, videodriver crash.
however, trying same steps on a new project doesn’t [ yet ] crash application.
i’ve managed in past to crash it only by changing scale value of a lightmass importance volume.
editor dissapears after video driver crash, and launcher becomes unresponsive. If i try to close it crash report window appears for launcher.
i do not have chrome installed on my machine.
a note about my computer: my previous computer had a harddrive failure mid july and i decided to upgrade at that moment.
i called microsoft support to get another activation for my windows 7 license [ which was not tied to a computer ] and they said they couldn’t help me activate my license on a new computer…
so i now have a pirated win7 until i go buy win10. i was planning to keep win7 until win10 got going smoothly.
If you’d prefer having everything up to date and genuine on win10, i’ll go buy it and send back reports with a freshly installed OS.
Try suggestions in this section of troubleshooting guide. Particularly the ‘OpenGL’ workaround.
If it doesn’t work, follow steps here to generate your Debug Logs. Then create a new report in Installation & Setup section of AnswerHub and include that info as well as what you have posted above…
We have investigated this on our end and it seems to be directly related to graphics card driver. If you haven’t already, make sure that you post on AMD forums to help get traction on this issue.
Have you hear any more on this? I have read AMD forum and posts and most people seem to have resolved everything with newer drivers. I have tried using most up to date drivers and beta drivers with no luck.
One thing that does seem to work is removing all debug spheres/lines. If I don’t have them in there it doesn’t crash at all. Perhaps something they are doing graphically causes conflict?
I’ll continue to work without debug drawing and looking for driver updates but if there is any new info someone leave a comment for me