Hello guys! Why is it brighter in the lower room than in the left one? The right room was created in the modeling mode inside the UE. Left in third party software. Both have only one scan channel. All encounters for both meshes are the same, except for one tick, but she tried. had no effect on lighting tests. The material is the same. ATTENTION Question Why is it light in one and dark in the other? Thank you! Poject Link UE 5.4 https://drive.google.com/file/d/1_u7pG4NqxO24HARGDfwvKrKZV-gIhQKS/view?usp=sharing
They are both the same for me…
Hello. I didn’t change the light settings. I just removed the auto exposure. The engine ran without RTX
It’s strange why it’s like on my screenshots. Everything really looks great on YOU.
Ok, I just migrated the map to a different project, and it’s fine, so it’s something you’ve changed in project settings…
I removed the ini files from the config folder and re-opened the project
It’s fine now.
I don’t really know what you tweaked. It’s impossible to know…
It’s best not to just slam every tweak you see recommended on youtube into your project, unless you’re really sure what it does, and that you want it. There’s a lot of misinformation on there…
A new scene or project doesn’t help. I didn’t change any settings at all in the new scenes. in the previous ones only autoexposure. I didn’t use any commands, scripts, etc. from YouTube. Deleting ini files really helps. But I don’t think it should be like that. I’ll try checking UE files. And by the way, I don’t use RTX, maybe at some time in a new scene you checked with RTX and everything worked for you.
Hello !
The only thing that helps. This is the demolition of all ini files as written above. But I don’t think this is a normal solution. I would like to figure out what the reason is. I tried to create new levels. New projects. Reinstall UE. I don’t touch the settings. standard UE Lumen template without RTX
I’m also not using RTX.
Then I’m confused. I’ll try it at home on my home PC. Thank you for spending time with me and my problem) It infuriates me when I don’t understand something. Unreal is so weird sometimes.
When you remove the ini files, it works for one time, right?
So, the engine is putting a line, by default, in the files.
When it does it again, take a look at the ini files ( especially ) defaultengine. There’s not many rendering options, it’s probably one of them