Why is issue UE-72610 backlogged, and are there any near-future plans to fix the broken multi-selection behavior of list/tree view widgets? I am frankly a bit shocked that Epic hasn’t prioritized the issue as it clearly has a significantly negative impact on the development of in-Editor and in-Game GUIs.
Has this issue been fixed / is this feature still supported? As a newbie, listView is one of the first systems I set out to learn, so having it be so unintuitive and, apparently, missing features doesn’t leave a great impression. Next time I’ll make my list (inventory for game) from scratch, I suppose.