I have two maps. I’ve setup the project inputs which work on the first map, but on the second only WASD work, even though I know the mouse turn, and lookup methods are being called (because I have it print to screen). But I can see that the value is 0.0f. I know that the correct game mode is selected (I only have one). I get no input value from the mouse or XB1 controller. Only WASD.
I can see the inputComp->BindAxis() event firing but inside the value fails the if (value != 0) check. Why am I not receiving value form inputs in this map but I do in the other map? I didn’t change anything, I just created a new map. I can see that the input buttons are listed in the project settings.
Found answer here. Needed to set input mode to game only