Why is GE levels not replicated to Clients?

Hi all,

I have a very basic question: I am applying Gameplay Effects outside of abilities and I hope the GameplayCues that are attached to these GEs will display visuals according to their levels. But somehow only the owning client gets the correct GE level, all other clients get a 0.0f.

I am applying the GE from the server side with a server only RPC in BP, and it’s reliable.

Any help? Thanks!