Hello. I have problem with HUD Blueprint in my project (made from New Project > Blank).
After setting up base: game mode, player controller etc. My next move was to create new HUD (“BrickHUD”) from Blueprints menu. My HUD Class in X_GameMode is “BrickHUD”. So everything should be allright.
Problem: When I’m adding ‘Event Recive Draw HUD’, that event not send any signal. HUD function ‘Draw Text’ does not working too.
When placing ‘Event Tick’ in HUD Blueprint it printing string “Hello” in play mode, but ‘Draw Text’ still not working. It looks like any function/event from HUD class not working in my project.
I had the same problem, and in my case I had plugged in the Text color a Linear Color variable, which by default has a 0 alpha value. That’s another thing to consider.