I also have some stuff in this event begin play in my respawn item box, which is just an invisible box in the stage that is supposed respawn an item at its location when you die:
apparently, after you die twice, the item either constantly respawns or just doesn’t respawn at all depending if it was picked up or not before you died the second time.
if you had picked it up, it just wouldn’t respawn.
but is you had NOT picked it up, it just constantly calls the respawn function so it would never go away.
why is this happening after you die twice and how do you fix it?
if your spawn is erratic (sometimes spwans and others dont but you want to always spawn maybe you should be sure this setting is set to always spawn:
also here:
that NOTE says that you are casting a variable of the type of the cast…so cast is not needed (1 - will always succeed if the variable has something on it and 2- you can call respawn item function directly from the variable. no need to cast for exposing properties.