Epic Developer Community Forums
Why is audio pitch clamped between 0.4 and 2.0?
Development
Audio
Audio
,
question
,
unreal-engine
,
UE4
,
CPP
,
bug-report
anonymous_user_b4c9ac1d1
(anonymous_user_b4c9ac1d)
September 21, 2018, 12:16am
11
I see. I didn’t try it in a build, just in the editor.
show post in topic